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Study

Offer of subjects for academic course 2016-2017

Bachelor's degree in Design and Development of Video Games

Basic40 credits

Name of the subject and description Type Credits Group Duration

Metodologia i tecnologia de la programació IMetodología y tecnología de la programación IProgramming methodology and technology I  (3105G07004)

Basic Algorithms.Downward design.Actions and functionsSpecification.Iterative and inductive design.Sequences.Tables.Files and introduction to data bases.

Bbasic 9.00 C 1first semester

Estructura i tecnologia de computadors IEstructura y tecnología de computadores IComputers structure and technology I  (3105G07005)

Representation of information.Algebra of Boole.Logic gates.Combinational systems.Sequential systems.Programmable logic systems.Design of a simple computer.Introduction to operating systems.

Bbasic 9.00 C 1first semester

Metodologia i tecnologia de la programació IIMetodología y tecnología de la programación IIProgramming methodology and technology II  (3105G07009)

Recursiveness.Efficiency.Verification and tests.Ordering and research.Introduction to object orientation.

Bbasic 6.00 C 2second semester

Elements matemàtics per a videojocsElementos matemáticos para videojuegosMathe elements for videogames  (3105G13001)

Vectors and matrices.Matrix calculation.Projective geometry.Geometric transformations.Geometry for video games (lines, plans, curves, quaternions).The cone of vision and perspective.Study of functions.The integral of a function.Functions of multiple variables.Parametrisations, discretisation and sampling textures.Introduction to statistics.Introduction to numerical methods.

Bbasic 9.00 A 1first semester

Arquitectures de consoles i dispositius de videojocsArquitecturas de consolas y dispositivos de videojuegosGame architectures and devices  (3105G13009)

The architecture of computers, the architecture of consoles, memory, input/output, processors, performance improvement, graphic processors, video game devices.

Bbasic 7.00 A 2second semester

Interactivity6 credits

Name of the subject and description Type Credits Group Duration

Formació d'imatges i interacció entre objectesFormación de imágenes e interacción entre objetosImage formation and object interaction  (3105G13010)

Projective transformations, foundations of cameras and optics, principles of forming images, 3D-2D space relationship, object kinematics and statics, object dynamics, physics in designing video games, real-time simulations.

OBCompulsory 6.00 A 2second semester

Art and production14 credits

Name of the subject and description Type Credits Group Duration

Cultura visual i mitjans de comunicacióCultura visual y medios de comunicaciónAudiovisual culture and media  (3105G13028)

Visual culture is understood as a specific disciplinary field to analyse and interpret contemporary culture sustained by art, semiotics, anthropology, sociology, psychology and, more recently, neuroscience.This subject contemplates the current role and implications of the audiovisual image.From this perspective, relations between the artistic system, the media and the daily aesthetic experience of the current reality are considered.Impact and dimension of the image.

OBCompulsory 5.00 A 2second semester

Art i videojocsArte y videojuegosArt and videogames  (3105G13031)

Introduction to the main manual and computer tools for creating environments and characters in video games.Introduction to: Theory of perspective.Knowledge of proportions.Graphic language.Theory of the photograph.Basic elements of 2D and 3D design.Photography airbrushing.Graphic design.Modelling and rendering.

OBCompulsory 3.00 A 1first semester

Expressió gràfica i artísticaExpresión gráfica y artísticaGraphic and artistic expression  (3105G13032)

Theory of graphic expression.Perspective and proportion.Volume, light and shadows.The human body.Traditional techniques and media.Story Board.Handling images.2D vector drawing.

OBCompulsory 6.00 A 2second semester

Basic23 credits

Name of the subject and description Type Credits Group Duration

Estructures de dades i algorítmicaEstructuras de datos y algorítmicaData structures and algorithms  (3105G07010)

Data structures: Pointers.Dynamic structures.Linear.Trees.Functional.Graphs.Algorithmic diagrams: Divide and conquer.Voracious.Backtracking.Dynamic programming.

Bbasic 9.00 A 1first semester
B 1first semester

Bases de dadesBases de datosDatabases  (3105G07021)

Database design.Conceptual design of databases.EER model and conceptual design from class diagrams.Logic design.Relational model.Physical design.SQL.Database management systems.Database systems properties and characteristics.Database storage components.Structure and organisation of files.Access to data and optimization of queries.Processing transactions.Techniques for controlling concurrence, recovery and security in databases.

Bbasic 9.00 A 1first semester
B 1first semester

Enginyeria del software IIngeniería del software ISoftware engineering I  (3105G07022)

Basic concepts of software engineering.Unified Modelling Language (UML).Definition and specification of requirements.Introduction to analysis and design.Development of case studies.

Bbasic 5.00 A 2second semester
B 2second semester

Interactivity5 credits

Name of the subject and description Type Credits Group Duration

Multimèdia i interfícies d'usuariMultimedia e interfases de usuarioMultimedia and user interfaces  (3105G07012)

Multimedia: Multimedia applications, multimedia technologies (image, sound and video), design of a hypermedia system, tools for the production of hypermedia systems, introduction to virtual reality, computer animation techniques.User interfaces: Human factors, interface design, interaction techniques, devices and techniques, usability criteria, accessibility and navigability, organisation of information on the web, graphic design.

OBCompulsory 5.00 A 1first semester

Fundamentals5 credits

Name of the subject and description Type Credits Group Duration

Sistemes operatiusSistemas operativosOperating systems  (3105G07025)

Definition of operating system, system services and a brief history of operating systems.Operating system: virtual machine.Input / output devices, physical and logical devices.File system: the area of names, protection, etc.Example of UNIX.Memory management.Management of processes, errors, lifecycle.Concurrence and communication among processes.State of the art of modern OS.New trends: multiprocessors, real time, distributed systems.

OBCompulsory 5.00 A 2second semester
B 2second semester

Design and development15 credits

Name of the subject and description Type Credits Group Duration

Disseny i desenvolupament de jocs webDiseño y desarrollo de juegos webDesign and development of web games  (3105G13020)

Simple 2D games for the web, mobiles and all devices.Selecting an engine.Working with modules.Creating worlds based on 2D tilesSprites and sprite sheets.Events.Detecting collisions.Basic concepts of 2D physics.Game flow: ending and restarting.Level data load.Constructing a demo.

OBCompulsory 5.00 A 2second semester

Programació de jocs 2D i 2.5DProgramación de juegos 2D y 2.5DDevelopemnt of 2D and 2.5D games  (3105G13021)

Types of 2D and 2.5D games.Square, hexagonal and other tiles.Isometric games.Displacement.Objects and interaction.Movement and control.2D and 3D programming tools.Content editing tools.

OBCompulsory 5.00 A 2second semester

Disseny conceptual dels videojocsDiseño conceptual de los vídeojuegosConceptual design of video games  (3105G13027)

Internal structure of games.How the game works.Designing the symbolic gaming environment.Designing the gaming interface.

OBCompulsory 5.00 A 2second semester

Art and production12 credits

Name of the subject and description Type Credits Group Duration

Narrativa dels videojocsNarrativa de los videojuegosNarrative video game  (3105G13029)

Concepts related to the video game understood as a space where classical narrative forms and interactive media come together.Narrative implications of the game.Narrative premises of the video game.Creating the script and plots, planning, scenes, characters and set up.

OBCompulsory 7.00 A 1first semester

Disseny 2D i 3DDiseño 2D y 3D2D and 3D design  (3105G13033)

Bitmaps.Vectorised files.3D design.3D modelling.Rendering.Creating environments.Creating objects.

OBCompulsory 5.00 A 2second semester

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