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Study

Offer of subjects for academic course 2015-2016

Bachelor's degree in Design and Development of Video Games

Basic40 credits

Name of the subject and description Type Credits Group Duration

Metodologia i tecnologia de la programació IMetodología y tecnología de la programación IProgramming methodology and technology I  (3105G07004)

Basic Algorithms.Downward design.Actions and functionsSpecification.Iterative and inductive design.Sequences.Tables.Files and introduction to data bases.

Bbasic 9.00 C 1first semester

Estructura i tecnologia de computadors IEstructura y tecnología de computadores IComputers structure and technology I  (3105G07005)

Representation of information.Algebra of Boole.Logic gates.Combinational systems.Sequential systems.Programmable logic systems.Design of a simple computer.Introduction to operating systems.

Bbasic 9.00 A 1first semester
B 1first semester

Metodologia i tecnologia de la programació IIMetodología y tecnología de la programación IIProgramming methodology and technology II  (3105G07009)

Recursiveness.Efficiency.Verification and tests.Ordering and research.Introduction to object orientation.

Bbasic 6.00 C 2second semester

Elements matemàtics per a videojocsElementos matemáticos para videojuegosMathe elements for videogames  (3105G13001)

Vectors and matrices.Matrix calculation.Projective geometry.Geometric transformations.Geometry for video games (lines, plans, curves, quaternions).The cone of vision and perspective.Study of functions.The integral of a function.Functions of multiple variables.Parametrisations, discretisation and sampling textures.Introduction to statistics.Introduction to numerical methods.

Bbasic 9.00 A 1first semester

Arquitectures de consoles i dispositius de videojocsArquitecturas de consolas y dispositivos de videojuegosGame architectures and devices  (3105G13009)

The architecture of computers, the architecture of consoles, memory, input/output, processors, performance improvement, graphic processors, video game devices.

Bbasic 7.00 A 2second semester

Interactivity6 credits

Name of the subject and description Type Credits Group Duration

Formació d'imatges i interacció entre objectesFormación de imágenes e interacción entre objetosImage formation and object interaction  (3105G13010)

Projective transformations, foundations of cameras and optics, principles of forming images, 3D-2D space relationship, object kinematics and statics, object dynamics, physics in designing video games, real-time simulations.

OBCompulsory 6.00 A 2second semester

Art and production14 credits

Name of the subject and description Type Credits Group Duration

Cultura visual i mitjans de comunicacióCultura visual y medios de comunicaciónAudiovisual culture and media  (3105G13028)

Visual culture is understood as a specific disciplinary field to analyse and interpret contemporary culture sustained by art, semiotics, anthropology, sociology, psychology and, more recently, neuroscience.This subject contemplates the current role and implications of the audiovisual image.From this perspective, relations between the artistic system, the media and the daily aesthetic experience of the current reality are considered.Impact and dimension of the image.

OBCompulsory 5.00 A 2second semester

Art i videojocsArte y videojuegosArt and videogames  (3105G13031)

Introduction to the main manual and computer tools for creating environments and characters in video games.Introduction to: Theory of perspective.Knowledge of proportions.Graphic language.Theory of the photograph.Basic elements of 2D and 3D design.Photography airbrushing.Graphic design.Modelling and rendering.

OBCompulsory 3.00 A 1first semester

Expressió gràfica i artísticaExpresión gráfica y artísticaGraphic and artistic expression  (3105G13032)

Theory of graphic expression.Perspective and proportion.Volume, light and shadows.The human body.Traditional techniques and media.Story Board.Handling images.2D vector drawing.

OBCompulsory 6.00 A 2second semester

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