G Besuievsky; E García-Nevado; G Patow; B Beckers "Procedural modeling buildings for finite element method simulation." Journal of Physics (2021): -. FITA J., BESUIEVSKY G., PATOW G "Earthquake Simulation Over on Ancient Masonry Buildings." Acm Journal On Computing And Cultural Heritage 13 (2020): 1-18. Gonzalo Besuievsky; Eduardo Fernández; Jose Pedro Aguerre; Benoit Beckers "A Radiosity-based methodology considering urban environments for assessing daylighting." Journal of Physics 1343 (2019): 1-17. David Muñoz; Gonzalo Besuievsky; Gustavo Patow "A procedural technique for thermal simulation and visualization in urban environments." Building Simulation (2019): -. David Muñoz; Benoit Beckers; Gonzalo Besuievsky; Gustavo Patow "A technique for massive sky view factor calculations in large cities." International Journal of Remote Sensing 39 (2018): 4040-4058. Gonzalo Besuievsky; Benoit Beckers; Gustavo Patow "Skyline-Based Geometric Simplification for Urban Solar Analysis." Graphical Models 95 (2018): 42-50. Jose Pedro Aguerre; Eduardo Fernandez; Gonzalo Besuievsky; Benoit Beckers "Computing Urban Radiation: A Sparse Matrix Approach." Graphical Models 91 (2017): 1-11. Fita, Josep LLuis; Besuievsky, Gonzalo; Patow, Gustavo "A Perspective On Procedural Modeling Based On Structural Analysis." Virtual Archaeology Review 8 (2017): 44-50. Eduardo Fernández; Benoit Beckers; Gonzalo Besuievsky "A fast daylighting method to optimize opening configurations in building design." Energy and Buildings 125 (2016): 205-218. Eduardo Fernandez; Gonzalo Besuievsky "Inverse Opening Design with Anisotropic Lighting Incidence." Computers and Graphics 47 (2015): 113-122. Eduardo Fernandez; Gonzalo Besuievsky "Inverse Opening Design with Anisotropic Lighting Incidence." Computers and Graphics 47 (2015): 113-122. Fernández, E.; Besuievsky, G. "A Sample-Based Method for Computing the Radiosity Inverse Matrix." Computers and Graphics 41 (2014): 1-12. Fernández, E.; Besuievsky, G. "Efficient inverse lighting: A statistical approach." Automation in Construction 37 (2014): 48-57. Besuievsky, Gonzalo; Patow, Gustavo "Procedural modeling historical buildings for serious games." Virtual Archaeology Review 4 (2013): 160-166. Besuievsky, G; Patow, G. "Customizable LoD for Procedural Architecture." Computer Graphics Forum 32 (2013): 26-34. Barroso, Santiago; Besuievsky, Gonzalo; Patow, Gustavo "Visual Copy & Paste for Procedurally Modeled Buildings by Ruleset Rewriting." Computers and Graphics 37 (2013): 238-246. Eduardo Fernandez; Gonzalo Besuievsky "Inverse lighting design for interior buildings integrating natural and artificial sources ." Computers & Graphics-UK 36 (2012): 1096-1108. Besuievsky, G.; Pueyo, X. "Animating radiosity environments trough the multi-frame lighting method." The Journal of Visualization and Computer Animation 12 (2001): 93-106.
Gonzalo Besuievsky; Mateu Sbert "The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments." Rendering Techniques (1996): 185-194.