1. Session 1 - 01-Introduction
Introduction to Virtual and Augmented Reality
Software for the creation of projects, from the design to the final project
VR and AR devices (goggles, controllers and sensors)
2. Session 2 - 02-Software
Approach to the resources for the projects of the course
Experimentation with existing projects with VR and AR and devices (goggles, controllers and sensors)
Starts de process of ideation of the projects
3. Session 3 - 03-Modelling 3D
Definition of the objectives and production plans of the projects
3D modeling design for VR and AR scenarios
Modeling software (Sketchup and 3dsMAX)
4. Session 4 - 04-Level design
Design of the levels and complete map of the project
On-line resources for level design
Modeling of ‘assets’ and ‘props’
5. Session 5 - 05-Placeholders
Project level editing and polish
Modeling with UNREAL (placeholders)
Importing 3D models and general composition
6. Session 6 - 06-Materials
Configuring textures
Online resources for textures
Generating custom textures
7. Session 7 - 07- Lighting
Static, Stationary and Movable lights
Daylight and nightlight setup
8. Session 8 - 08- Player and Camera. Midterm Presentation
First person vs third person
Level templates with VR interaction
Presentation of the projects with basic content
9. Session 9 - 09-Colliders and Triggers
Interactions with the objects of the virtual scenario
Definition of interactions
Colliders and triggers
10. Session 10 - 10-Sound
Including audio to the project
Online resources of audio files
Interaction with audio content
11. Session 11 - 11-Presentation 360
Panoramic view and Cinematics
VR online presentation
Virtual tours
12. Session 12 - 11-User Interface testing
User testing of the projects and Interface testing
13. Session 13 - Final presentation
Presentation of the projects with final content
14. Session 14 - Projects review
The evaluation consists in a continuous assessment of the projects.
The projects must be developed in groups of two students.
Continuous assessment system
Id:A1
Calendar: Session 8
Type:Public presentation and sending
Description: Prototype of the project with basic content completed in a ZIP file
Id:A2
Calendar: Session 13
Type: Public presentation and sending of project and documentation
Description: Public presentation
Final VR or AR project including:
- Memory in DOC file
- Executable project file
- Packaged project in ZIP file
- Teaser of 1 min in MOV file
[A1] and [A2] will be evaluated from 1 to 10
[AA1] Final Project
The technical section and the adaptation to the chosen platform will be taken into account.
Technical section:
-Adaptation to the chosen interface (VR or AR)
-Usability and movement of the player
-Setup of the level (geometry and textures)
-Optimization (geometry and interactions)
Artistic section
-Proportions of spaces
-Applied textures, quality, proportion and consistency
-Lighting and sound have been integrated correctly
[AA2] Memory
[AA3] Virtual Tour
Grading method:
[A2] = ([AA1] * 90%) + ([AA2] * 5%) + ([AA3] * 5%)
Final grade [evaluation] = ([A1] * 30%) + ([A2] * 70%)
For the evaluation [A1] [A2] [AA1] [AA2] [AA3] must be equal or over 5
Criteris específics de la nota «No Presentat»:
It is mandatory to send the project for the evaluation