1. Introduction: Multimèdia Applications
2. Human Factors in human/computer interaction
2.1. Human factors: attention, perception, memory, mental models, learning
3. Multiumedia Technologies
3.1. Computer-based graphics and images
3.1.1. Computer Graphics technologies
3.1.2. Tools for computer-generated graphics and images
3.2. Sound
3.2.1. Sound technologies
3.2.2. Sound manipulation and processing tools
3.3. Video
3.3.1. Video technology
3.3.2. Video production tools
4. User Interfaces Design
4.1. Participative design
4.2. Design metodologies
4.3. Design and information visualization elements. Principles of graphhic design
4.4. Accessibility considerations
4.5. Usability revisions and tests
5. Hypermedia system design
5.1. Human/Computer interaction techniques (menues, formularies, ...)
5.2. Tools for hypermedia system production (HTML, ...)
6. Computer-based animation techniques
7. Devices for human/computer interaction
7.1. Device characteristics
7.2. Tasks and devices
7.3. Persons and devices
7.4. Situations and devices
7.5. Generalization and Specialization
8. Introduction to Virtual Reality
8.1. Most used technologies. Manipulation. Multimodality
8.2. Image-based technologies
8.3. Geometry-based technologies
9. Observation: Topics 5, 6 and 8.3 are presented at the practice classes