1. Digital Interactions
1.1. Designing a User Experience (UX) and User Interface (UI)
1.1.1. Doing the Research
1.1.2. Setting the Audience
1.1.3. Defining a Structure
1.1.4. Sketching: do’s and don’ts
1.1.5. Creating Wireframes
1.1.6. Design in Context: Responsive Design
1.1.7. Usability basics
1.1.8. Layout, Typography and Color
1.1.9. Software and Tools
1.2. Introduction to development
1.2.1. Servers: Internet, DNS, Hosting and domain, FTP - How to upload a webpage,How it works, Requirements
1.2.2. HTML + CSS: Basics of HTML, Basics CSS, Advanced CSS (pseudoclases), Animations and transitions, Frameworks CSS - GRID
1.2.3. Understanding JS: Conditionals, Loops, Functions, Variables, Events
2. Tangible Interaction
2.1. What is Tangible interaction
2.2. Using Arduino
2.3. Makey Makey
2.4. Sensors
2.5. Outputs
3. Mixing Digital & Tangible Interfaces
3.1. Connecting physical technology to digital technologyusing serial
The student will not be able to pass the course if the assessment activities do not achieve a minimum grade of 4.
Specific criteria for the "No show" grade:
The student will be marked as “Not Presented” if they fail to submit at least 25% of the total activities.
Single Assessment:
Due to the nature of this course, the option of single final assessment is not considered. The knowledge, learning strategies, and competencies addressed in this subject require a continuous and progressive process of development, in which students receive ongoing feedback on their progress through continuous assessment. The different evaluation tasks are designed with increasing complexity, allowing students to gradually consolidate and strengthen the intended learning outcomes and competencies.
Minimum requirements to pass:
It is a mandatory requirement to have passed the course Grounds of Multimedia in order to pass this subject.
To be considered as having passed the subject, a minimum final grade of 5.0 is required.