Study > Courses offered > Bachelor's degrees > Detail
Go to content (click on Intro)
UdG Home UdG Home
UdG 30 years
Closing
Menu
Machine translation, text awaiting revision

Study at the UdG

Bachelor's degree in Design and Development of Video Games

Bachelor's degree in Design and Development of Video Games

2020-2021 academic year

The bachelor's degree in Video Game Design and Development course aims to give students the necessary tools to develop an entire game, while also providing the training required to integrate into a team of video game developers and interact with any other teams involved.

General information

General information

Name of the course:
Bachelor's degree in Design and Development of Video Games
Branch of knowledge:
Engineering and architecture
Duration:
4 years
European credits:
240
What qualifications can lead to:
Holder of a Bachelor’s Degree in Video Game Design and Development from the University of Girona
Teaching institution:
Polytechnic School
Indicative number of places:
40
Last admission mark:
Marks required for the June 2020 examination session
Approx. price for the first year:
See How much does it costs to study at the University of Girona?
Language requirements:
To obtain the certificate students must prove they have B2 level or equivalent in English, German, French or Italian (general requirement of bachelor's degree studies)
Valid report:
Report (2014)
Other information:
Monitoring indicators

It's useful to know

In the last 20 years, the video game world has moved from being a hobby to while away time in the garage to a flourishing, avant-garde industry involving many professionals, such as writers, artists, designers, programmers and distribution and marketing experts. Today, the development of a commercial video game is a multi-disciplinary project requiring specific training. In the bachelor's degree in Design and Development of Video Games, students will receive the training needed to integrate into a team of game programmers overseeing all aspects of a video game’s development. Moreover, the bachelor's degree course will give you the necessary tools to interact with any other teams working on a video game, as well as the ability to develop an entire game. Graduates will therefore have gained a comprehensive education in every aspect of development, with special emphasis on the design and development of a video game.

The bachelor's degree in Design and Development of Video Games should therefore be of interest to you if:

  • You want to be part of the development team of a video game publisher.
  • Wants to learn how to create a video game in all its aspects.
  • You want to be part of a leading and strategic industry for the future.
  • Wants to learn from very experienced researchers.

Multidisciplinary project image

Study profiles and professional profiles

Studies in video games can be categorised into two major areas: art and computer science. Our course concentrates on the latter. Although the curriculum includes the subjects of art, character creation and narrative (among other artistic aspects), the main focus is on the technical aspect.

The three main teams involved in the development of a video game (besides producers, scriptwriters and other ad-hoc specialists) are the art team, the gameplayteam and the programming team (aka developers). The bachelor's degree in Design and Development of Video Games at UdG teaches students how to form part of the gameplay and programming teams, while the artistic-oriented subjects would allow incorporation into the art and gameplay teams.

Image of interrelation of art and computer science studies

Accordingly, gameplay acts as the link between artistic and computer science subjects, but the fundamentals of programming are always needed: video games don’t run on magic. Every time you press a button and open a door, or when you hang from a rope and it breaks, a series of scripts are executed to produce these actions. For the simplest actions, only basic programming is needed. However, to design and program more complex behaviours and actions, such as those which rely on artificial intelligence (enemies, friends, main character companions), more extensive eduction in computer science is required.

What subjects will I find?

The bachelor's degree in Design and Development of Video Games shares common core subjects with the bachelor’s degree in Computer Engineering; as such, this course includes introduction to programming, methodology, software development, data structures, algorithm creation, and others. But there are other more specific subjects, like video console architecture, visual culture and media, video game narratives, graphics, multimedia and user interfaces, artificial intelligence, game engines, 2D, 3D and character design, multiplayer systems and a host of other subjects that will allow the student to easily join a development team of a video game publisher as well as understand and interact with all other teams involved, from design to marketing.

Access

Access requirements

  • Upper secondary school education. Access: university entrance examinations (PAU), general phase. Admission: weighting of subjects examined in university entrance exam (PAU) linked to the branch of knowledge of Engineering and Architecture.
  • Higher level vocational training cycles (CFGS). Access: all CFGS. Admission: weighting of subjects examined in university entrance exam (PAU) linked to the branch of knowledge of Engineering and Architecture.
  • Over 25s. Preferential option in successful entrance exam: Engineering and Architecture.
  • Over 40s. Assessment of professional experience relating to the bachelor's degree that the applicant wishes to be admitted to and sufficient interview outcome.
  • Over 45s. Entrance test passed and with a sufficient interview outcome.
  • Other special types of access recognized under current regulations.

Other access information

Careers

The OECD defines digital content as a predominant factor in socio-economic development and has stated that the creative industries and activities are strategic in an information economy.

On the one hand, the world of video games (and in particular online games) is increasingly becoming the leader in entertainment. Video games across the world achieved estimated sales in 2009 of €45 billion and the industry is expected to grow globally by 9% per year (Global Entertainment and Media Outlook report). The "Casual Gaming Market Update" report by Park Associates concluded that 34% of adult users in the USA play online every week.

On the other hand, the serious games sector is witnessing a boom. More than 250 companies in Europe and America are producing and selling serious games (GALA, "Gaming and Learning Alliance") and the global market of serious games was expected to be worth €10 billion in 2015 (IDATE).

In the report "The video game development industry in Spain 2010. Updated summary of the opportunities in the sector", carried out by the Asociación Española de Empresas Productoras y Desarrolladoras de Videojuegos y Software de Entretenimiento (Spanish Association of Video Game and Entertainment Software Developers and Manufacturers). The following points were highlighted:

  1. More than half of the applications developed for the iPhone are games and games are the most requested content for this device.
  2. Businesses have increased their interest in advergaming: development of a game centred exclusively on a given brand.
  3. Video games and animation contributes greater experience in the development of applications (serious games) in sectors like medicine, refinery, defence and education.
  4. Video games can be important tools in therapies and learning. 

At the national level, the 2009 Annual Report on Digital Content in Spain confirmed that Spain was seventh in the world and fourth in Europe in turnover per video game player. The video game sector in Spain currently holds 53 % of the audiovisual and interactive entertainment market.

Continue studying

This degree can lead to entry into the Master in Computer Engineering offered by the University of Girona. Moreover, this degree also opens up paths to other technology and science master's degrees. If you prefer to continue into research, you can apply for the Doctoral Programme in Technology.

Subjects

Curriculum Subjects offered for 2020-2021

Basic40 credits

Interactivity6 credits

Name of subject Type Credits Duration Offer for 2020-2021

Formació d'imatges i interacció entre objectesFormación de imágenes e interacción entre objetosImage formation and object interaction  (3105G13010)

OBCompulsory 6.00 SSemester long YES

Art and production14 credits

Name of subject Type Credits Duration Offer for 2020-2021

Cultura visual i mitjans de comunicacióCultura visual y medios de comunicaciónAudiovisual culture and media  (3105G13028)

OBCompulsory 5.00 SSemester long YES

Art i videojocsArte y videojuegosArt and videogames  (3105G13031)

OBCompulsory 3.00 SSemester long YES

Expressió gràfica i artísticaExpresión gráfica y artísticaGraphic and artistic expression  (3105G13032)

OBCompulsory 6.00 SSemester long YES

Basic23 credits

Name of subject Type Credits Duration Offer for 2020-2021

Estructures de dades i algorítmicaEstructuras de datos y algorítmicaData structures and algorithms  (3105G07010)

BBasic 9.00 SSemester long YES

Bases de dadesBases de datosDatabases  (3105G07021)

BBasic 9.00 SSemester long YES

Enginyeria del software IIngeniería del software ISoftware engineering I  (3105G07022)

BBasic 5.00 SSemester long YES

Interactivity5 credits

Name of subject Type Credits Duration Offer for 2020-2021

Multimèdia i interfícies d'usuariMultimedia e interfases de usuarioMultimedia and user interfaces  (3105G07012)

OBCompulsory 5.00 SSemester long YES

Fundamentals5 credits

Name of subject Type Credits Duration Offer for 2020-2021

Sistemes operatiusSistemas operativosOperating systems  (3105G07025)

OBCompulsory 5.00 SSemester long YES

Design and development15 credits

Name of subject Type Credits Duration Offer for 2020-2021

Disseny i desenvolupament de jocs webDiseño y desarrollo de juegos webDesign and development of web games  (3105G13020)

OBCompulsory 5.00 SSemester long YES

Programació de jocs 2D i 2.5DProgramación de juegos 2D y 2.5DDevelopemnt of 2D and 2.5D games  (3105G13021)

OBCompulsory 5.00 SSemester long YES

Disseny conceptual dels videojocsDiseño conceptual de los vídeojuegosConceptual design of video games  (3105G13027)

OBCompulsory 5.00 SSemester long YES

Art and production12 credits

Name of subject Type Credits Duration Offer for 2020-2021

Narrativa dels videojocsNarrativa de los videojuegosNarrative video game  (3105G13029)

OBCompulsory 7.00 SSemester long YES

Disseny 2D i 3DDiseño 2D y 3D2D and 3D design  (3105G13033)

OBCompulsory 5.00 SSemester long YES

Basic5 credits

Name of subject Type Credits Duration Offer for 2020-2021

Enginyeria del software IIIngeniería del software IISoftware engineering II  (3105G07023)

BBasic 5.00 SSemester long YES

Interactivity10 credits

Name of subject Type Credits Duration Offer for 2020-2021

Informàtica gràficaInformática gráficaComputer graphics  (3105G07035)

OBCompulsory 5.00 SSemester long YES

Anàlisi i processament d'imatgesAnálisis y procesamiento de imágenesImage analysis and processing  (3105G07052)

OBCompulsory 5.00 SSemester long YES

Fundamentals21 credits

Name of subject Type Credits Duration Offer for 2020-2021

Organització i administració d'empresesOrganización y administración de empresasBusiness organisation and management  (3105G07008)

OBCompulsory 6.00 SSemester long YES

Intel·ligència artificialInteligencia artificialArtificial intelligence  (3105G07015)

OBCompulsory 5.00 SSemester long YES

XarxesRedesNetworks  (3105G07027)

OBCompulsory 5.00 SSemester long YES

Legislació i ètica professionalLegislación y ética profesionalLegislation and professional ethics  (3105G07029)

OBCompulsory 5.00 SSemester long YES

Design and development14 credits

Art and production10 credits

Name of subject Type Credits Duration Offer for 2020-2021

Teoria i pràctica de la producció audiovisualTeoría y práctica de la producción audiovisualTheory and practice of audiovisual production  (3105G13030)

OBCompulsory 5.00 SSemester long YES

Disseny de personatges i animacióDiseño de personajes y animaciónCharacters design and animation  (3105G13034)

OBCompulsory 5.00 SSemester long YES

Interactivity5 credits

Name of subject Type Credits Duration Offer for 2020-2021

Tècniques d’interacció avançadaTécnicas de interacción avanzadaAdvance interaction techniques  (3105G13014)

OBCompulsory 5.00 SSemester long YES

Design and development9 credits

Name of subject Type Credits Duration Offer for 2020-2021

Programació de dispositius mòbilsProgramación de dispositivos móvilesMobile device programming  (3105G13024)

OBCompulsory 5.00 SSemester long YES

Sistemes multijugadorSistemas multijugadorMulti-game systems  (3105G13025)

OBCompulsory 4.00 SSemester long YES

Optional25 credits

Name of subject Type Credits Duration Offer for 2020-2021

Seguretat i protecció de dadesSeguridad y protección de datosData Protection and Security  (3105G07034)

OPOptional 5.00 SSemester long YES

Visió per computadorVisión por computadorComputer Vision  (3105G07048)

OPOptional 5.00 SSemester long YES

Jocs seriososJuegos seriosSerious games  (3105G13035)

OPOptional 5.00 SSemester long YES

Síntesi d'imatges expressivesSíntesis de imágenes expresivasExpressive image synthesis  (3105G13036)

OPOptional 5.00 SSemester long YES

Eines de creació de contingutsHerramientas de creación de contenidosToolsfor content creation  (3105G13037)

OPOptional 5.00 SSemester long YES

Programació de drivers (ent/sort)Programación de drivers (ent/sal)Driver development (I/O)  (3105G13039)

OPOptional 5.00 SSemester long Not

AdvergamingAdvergamingAdvergaming  (3105G13041)

OPOptional 5.00 SSemester long Not

GamificacióGamificaciónGamification  (3105G13042)

OPOptional 5.00 SSemester long Not

Història i evolució dels videojocsHistoria y evolución de los videojuegosHistory and evolution of video games  (3105G13043)

OPOptional 5.00 SSemester long Not

Iniciativa empresarialIniciativa empresarialEntrepreneurship  (3105G13044)

OPOptional 5.00 SSemester long YES

PràctiquesPrácticasPractical  (3105G13045)

OPOptional 15.00 SSemester long YES

Final degree project15.00 credits

Name of subject Type Credits Duration Offer for 2020-2021

Treball fi de GrauTrabajo fin de Grado Final Degree Project  (3105G13046)

OBCompulsory 15.00 SSemester long YES

Optional modules + academic recognition31 credits

Name of subject Type Credits Duration Offer for 2020-2021

Seguretat i protecció de dadesSeguridad y protección de datosData Protection and Security  (3105G07034)

OPOptional 5.00 SSemester long YES

Visió per computadorVisión por computadorComputer Vision  (3105G07048)

OPOptional 5.00 SSemester long YES

Jocs seriososJuegos seriosSerious games  (3105G13035)

OPOptional 5.00 SSemester long YES

Síntesi d'imatges expressivesSíntesis de imágenes expresivasExpressive image synthesis  (3105G13036)

OPOptional 5.00 SSemester long YES

Eines de creació de contingutsHerramientas de creación de contenidosToolsfor content creation  (3105G13037)

OPOptional 5.00 SSemester long YES

Programació de drivers (ent/sort)Programación de drivers (ent/sal)Driver development (I/O)  (3105G13039)

OPOptional 5.00 SSemester long Not

AdvergamingAdvergamingAdvergaming  (3105G13041)

OPOptional 5.00 SSemester long Not

GamificacióGamificaciónGamification  (3105G13042)

OPOptional 5.00 SSemester long Not

Història i evolució dels videojocsHistoria y evolución de los videojuegosHistory and evolution of video games  (3105G13043)

OPOptional 5.00 SSemester long Not

Iniciativa empresarialIniciativa empresarialEntrepreneurship  (3105G13044)

OPOptional 5.00 SSemester long YES

PràctiquesPrácticasPractical  (3105G13045)

OPOptional 15.00 SSemester long YES

It is necessary to pass 1 of the following modules

* Level B2 - German
* Level B2 - English
* Level B2 - French
* Level B2 - Italian
* Level C1 - German
* Level C1 - English
* Level C1 - French
* Level C1 - Italian
* Level C2 - German
* Level C2 - English
* Level C2 - French
* Level C2 - Italian
* Level C1.1 - English
* Level C1.1 - French
* Level C1.1 - German

Calendar and timetables

Through the following links you can access the calendars and timetables that correspond to this bachelor's degree.

The academic calendar marks the beginning and end of classes, non-teaching days, holidays, exam periods, and so on. The administrative calendar marks the periods to make the different formalities administrative.

Placements

Students have to gain a series of credits, as part of their studies, which correspond to internships in companies or institutions relating to the bachelor’s degree they are studying. The teaching load is determined in accordance with the curriculum.

Bachelor's thesis

To obtain the degree, students have to complete a bachelor's thesis (TFG) which serves to assess the general skills they have acquired over the course of the degree programme and offers a summary of the skills and knowledge they have acquired. The teaching load of the thesis depends on the curriculum of the degree.

Mobility

Students can complete part of their degree programme abroad through the Erasmus programme, which enables them to carry on their studies whilst undertaking an international exchange with academic value in a European university.

They also have access to grants for placements at universities in Spain and on other continents, thanks to bilateral agreements, the SICUE programme and the expansion of the Erasmus+ Programme.

Enrolment

First year enrolment

  1. You can view the results of the assignment from the University Admissions Portal and find out your options according to the examination session you have been assigned to (June or September).
  2. Once the Catalan government has allocated your place to you, you will receive an email from the UdG with your user code and a link for setting your password, as well as links to enrolment information on your bachelor's degree studies.
  3. If you do not receive the message, fill in and send the user-account application form for newly admitted students for the academic year 2020-2021.
  4. Use the link provided in the message to set your password. The user code and the password make up your digital identity as a UdG student and will allow you to access the university's online services.
  5. Access the online enrolment app with your user code and password. You will find the day and time of enrolment you have been assigned.
  6. Click on the Grants and allowances tab. If you are entitled to any discounts that are not recognised, you will have the option to start the recognition procedure by pressing the corresponding "Request” button and attaching scans of the necessary documentation. Your school’s secretary's office will validate the documents so that, where appropriate, you can enjoy the corresponding discount on your enrolment or free enrolment.
  7. Check the sections "What you need to know for your enrolment" and "Documentation that you will have to submit" of the enrolment information for your bachelor's degree course.
  8. Check the Basic guide to online enrolment for the first year of the bachelor's degree.
  9. Enrol online, on the assigned day and time, following the instructions in the guide.

  • Subjects. Revise the subjects that you can register yourself for in the section Subjects > Offered of subjects 2020-2021.
  • Fees. Consultation the prices of enrolment and the allowances what can you resort to.
  • Grants. If you want to ask for the scholarship of general character of the MEFP, to be able to formalise the conditioned enrolment to scholarship you will have to request an accreditation of economic character. Find out all about this from the Bachelor's degree scholarships and grants website.
  • Payment. You can pay the enrolment in several deadlines (consult the conditions to the Regulations of enrolment). You can also apply for a loan to pay for enrolment fees.
  • Insurance policies. If you are less than 28 years, you have a compulsory school insurance that will cost you 1.12 euros for course. If you are over the age of 28, you will have a mandatory accidents-insurance policy available to your €9.50 per academic year. Further information on the Insurance policies page.
  • Academic progress. Have present that if in the two first academic years you do not overcome a minimum of 30 credits you will not be able to continue the same studies in the UdG. Consult the Academic progress regulations for bachelor's degree studies.

Before enrolling

You only have to submit electronically the documentation on discounts or exemptions that has not been recognised, in order to enjoy the corresponding discount or free enrolment. Check the section on “Steps to take for enrolling”

After enrolling

a) If you are not starting university after upper secondary school education, you will have to submit to your school’s academic office your valid identity document according to your nationality:

Nationality Documents
Students with Spanish nationality An attested photocopy of your ID card
Students from EU countries, Iceland, Liechtenstein, Norway, Switzerland and Andorra An attested photocopy of a valid identity document from the country of origin, or passport
Non-EU foreign students An attested photocopy of your TIE (foreign-national ID) preferably, or passport where the TIE is not available.

b) If you are transferring to UdG from another university, you will have to submit to your school’s academic office documentation proving access to the university:

Type of access Documents
Pre-enrolled university students with a university degree not obtained from the UdG Original and photocopy or attested copy of the degree or its provisional certificate
Pre-enrolled university students with transferred academic records (students enrolled at other university centres) Academic certificate showing the courses and qualifications of the institution you are transferring from and confirming payment of transfer fees
Students with access from record transfers The University does not require students to present any documents, as they will have had to produce them beforehand during the transfer-call period

c) If you are not the holder of the bank account from which the enrolment payment will be taken, you will have to submit electronically, through the Secretary’s Office Online Formalities section, the bank details communication/modification form and a photocopy of the holder’s identity document.

d) If you have not been able to submit it before enrolment, you will have to submit electronically, through the Secretary’s Office Online Formalities section, the documentation proving the reductions or exemptions. According to each case, your school’s academic secretary’s office can demand the physical submittal of the documentation

The documentation can be submitted until 19 November 2020 (except documents proving discounts or exemptions, for which purpose you have until 31 December 2020).

Online enrolment

Choose which types of cookies you accept which the University of Girona can store in your browser.

Those that are essential for enabling your connection. There is no option for disabling them, as they are necessary for the functioning of the website.

These enable your options to be remembered (for example language or region you are accessing from), to provide you with advanced services.

They provide statistical information and enable improved services. We use Google Analytics cookies which you can deactivate by installing this plugin.

To offer advertising contents relating to the interests of users, either directly, or through third parties (“adservers”). These must be activated if you wish to see the YouTube videos uploaded to the University of Girona’s website.