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Bachelor's degree in Design and Development of Video Games

Bachelor's degree in Design and Development of Video Games

Academic year 2024-2025

The bachelor's degree in Video Game Design and Development course aims to give students the necessary tools to develop an entire game, while also providing the training required to integrate into a team of video game developers and interact with any other teams involved.

General information

General information

Name of the course:
Bachelor's degree in Design and Development of Video Games
Branch of knowledge:
Engineering and architecture
Duration:
4 years
European credits:
240
What qualifications can lead to:
Holder of a Bachelor’s Degree in Video Game Design and Development from the University of Girona
Teaching institution:
Polytechnic School
Indicative number of places:
40
Last admission mark:

Grades required for the June 2023 examination call

Approx. price for the first year:
See How much does it costs to study at the University of Girona?
Valid report:
Report (2014)
Other information:
Monitoring indicators

It's useful to know

In the last 20 years, the video game world has moved from being a hobby to while away time in the garage to a flourishing, avant-garde industry involving many professionals, such as writers, artists, designers, programmers and distribution and marketing experts. Today, the development of a commercial video game is a multi-disciplinary project requiring specific training. In the bachelor's degree in Design and Development of Video Games, students will receive the training needed to integrate into a team of game programmers overseeing all aspects of a video game’s development. Moreover, the bachelor's degree course will give you the necessary tools to interact with any other teams working on a video game, as well as the ability to develop an entire game. Graduates will therefore have gained a comprehensive education in every aspect of development, with special emphasis on the design and development of a video game.

The bachelor's degree in Design and Development of Video Games should therefore be of interest to you if:

  • You want to be part of the development team of a video game publisher.
  • Wants to learn how to create a video game in all its aspects.
  • You want to be part of a leading and strategic industry for the future.
  • Wants to learn from very experienced researchers.

Multidisciplinary project image

Study profiles and professional profiles

Studies in video games can be categorised into two major areas: art and computer science. Our course concentrates on the latter. Although the curriculum includes the subjects of art, character creation and narrative (among other artistic aspects), the main focus is on the technical aspect.

The three main teams involved in the development of a video game (besides producers, scriptwriters and other ad-hoc specialists) are the art team, the gameplayteam and the programming team (aka developers). The bachelor's degree in Design and Development of Video Games at UdG teaches students how to form part of the gameplay and programming teams, while the artistic-oriented subjects would allow incorporation into the art and gameplay teams.

Image of interrelation of art and computer science studies

Accordingly, gameplay acts as the link between artistic and computer science subjects, but the fundamentals of programming are always needed: video games don’t run on magic. Every time you press a button and open a door, or when you hang from a rope and it breaks, a series of scripts are executed to produce these actions. For the simplest actions, only basic programming is needed. However, to design and program more complex behaviours and actions, such as those which rely on artificial intelligence (enemies, friends, main character companions), more extensive eduction in computer science is required.

What subjects will I find?

The degree in Design and Development of Video Games) shares a strong common core with the degree in Computer Engineering, so you will find subjects of introduction to programming, programming methodology, software engineering, structures of data, algorithms, etc. But there are other more specific subjects, like video console architecture, visual culture and media, video game narratives, graphics, multimedia and user interfaces, artificial intelligence, game engines, 2D, 3D and character design, multiplayer systems and a host of other subjects that will allow the student to easily join a development team of a video game publisher as well as understand and interact with all other teams involved, from design to marketing.

Access

Access requirements

Upper secondary school education
Access: university entrance examinations (PAU), general stage. Admission: weighting of subjects examined in university entrance exam (PAU) linked to the branch of knowledge of Engineering and Architecture.
Higher level training cycles (CFGS).
Access: all CFGS. Admission: weighting of subjects examined in university entrance exam (PAU) linked to the branch of knowledge of Engineering and Architecture.
Over 25 years old
Preferential option in successful entrance exam: Engineering and Architecture.
Over 40 years old
Assessment of professional experience relating to the bachelor's degree that the applicant wishes to be admitted to and sufficient interview outcome.
Over 45 years old
Entrance exam passed and favourable interview outcome.
Others
Special types of access recognised under current regulations .

Another information on access

Pre-enrolment code:
81059
Weightings
Weighting parameters of the subjects in the specific phase of the PAU
Recognised credit transfer
Validated subjects and credit transfers from higher level vocational training cycles

Careers

The OECD defines digital content as a predominant factor in socio-economic development and has stated that the creative industries and activities are strategic in an information economy.

On the one hand, the world of video games (and in particular online games) is increasingly becoming the leader in entertainment. Video games across the world achieved estimated sales in 2009 of €45 billion and the industry is expected to grow globally by 9% per year (Global Entertainment and Media Outlook report). The "Casual Gaming Market Update" report by Park Associates concluded that 34% of adult users in the USA play online every week.

On the other hand, the serious games sector is witnessing a boom. More than 250 companies in Europe and America are producing and selling serious games (GALA, "Gaming and Learning Alliance") and the global market of serious games was expected to be worth €10 billion in 2015 (IDATE).

In the report "The video game development industry in Spain 2010. Updated summary of the opportunities in the sector", carried out by the Asociación Española de Empresas Productoras y Desarrolladoras de Videojuegos y Software de Entretenimiento (Spanish Association of Video Game and Entertainment Software Developers and Manufacturers). The following points were highlighted:

  1. More than half of the applications developed for the iPhone are games and games are the most requested content for this device.
  2. Businesses have increased their interest in advergaming: development of a game centred exclusively on a given brand.
  3. Video games and animation contributes greater experience in the development of applications (serious games) in sectors like medicine, refinery, defence and education.
  4. Video games can be important tools in therapies and learning. 

In addition, the 2009 Annual Report on Digital Content in Spain stated that Spain remained the seventh country in the world and the fourth European in terms of video game consumption. The video game sector in Spain currently holds 53 % of the audiovisual and interactive entertainment market.

Continue studying

This degree can lead to entry into the Master in Computer Engineering offered by the University of Girona. Moreover, this degree also opens up paths to other technology and science master's degrees. If you prefer to continue into research, you can apply for the Doctoral Programme in Technology.

Subjects

Curriculum Subjects offered for 2023-2024

Basic40 credits

Interactivity6 credits

Name of subject Type Credits Duration Offer for 2023-2024

Formació d'imatges i interacció entre objectesFormación de imágenes e interacción entre objetosImage formation and object interaction  (3105G13010)

OBCompulsory 6.00 SSemester long YES

Art and production14 credits

Name of subject Type Credits Duration Offer for 2023-2024

Cultura visual i mitjans de comunicacióCultura visual y medios de comunicaciónAudiovisual culture and media  (3105G13028)

OBCompulsory 5.00 SSemester long YES

Art i videojocsArte y videojuegosArt and videogames  (3105G13031)

OBCompulsory 3.00 SSemester long YES

Expressió gràfica i artísticaExpresión gráfica y artísticaGraphic and artistic expression  (3105G13032)

OBCompulsory 6.00 SSemester long YES

Basic23 credits

Name of subject Type Credits Duration Offer for 2023-2024

Estructures de dades i algorítmicaEstructuras de datos y algorítmicaData structures and algorithms  (3105G07010)

BBasic 9.00 SSemester long YES

Bases de dadesBases de datosDatabases  (3105G07021)

BBasic 9.00 SSemester long YES

Enginyeria del software IIngeniería del software ISoftware engineering I  (3105G07022)

BBasic 5.00 SSemester long YES

Interactivity5 credits

Name of subject Type Credits Duration Offer for 2023-2024

Multimèdia i interfícies d'usuariMultimedia e interfases de usuarioMultimedia and user interfaces  (3105G07012)

OBCompulsory 5.00 SSemester long YES

Fundamentals5 credits

Name of subject Type Credits Duration Offer for 2023-2024

Sistemes operatiusSistemas operativosOperating systems  (3105G07025)

OBCompulsory 5.00 SSemester long YES

Design and development15 credits

Name of subject Type Credits Duration Offer for 2023-2024

Disseny i desenvolupament de jocs webDiseño y desarrollo de juegos webDesign and development of web games  (3105G13020)

OBCompulsory 5.00 SSemester long YES

Programació de jocs 2D i 2.5DProgramación de juegos 2D y 2.5DDevelopemnt of 2D and 2.5D games  (3105G13021)

OBCompulsory 5.00 SSemester long YES

Disseny conceptual dels videojocsDiseño conceptual de los vídeojuegosConceptual design of video games  (3105G13027)

OBCompulsory 5.00 SSemester long YES

Art and production12 credits

Name of subject Type Credits Duration Offer for 2023-2024

Narrativa dels videojocsNarrativa de los videojuegosNarrative video game  (3105G13029)

OBCompulsory 7.00 SSemester long YES

Disseny 2D i 3DDiseño 2D y 3D2D and 3D design  (3105G13033)

OBCompulsory 5.00 SSemester long YES

Basic5 credits

Name of subject Type Credits Duration Offer for 2023-2024

Enginyeria del software IIIngeniería del software IISoftware engineering II  (3105G07023)

BBasic 5.00 SSemester long YES

Interactivity10 credits

Name of subject Type Credits Duration Offer for 2023-2024

Informàtica gràficaInformática gráficaComputer graphics  (3105G07035)

OBCompulsory 5.00 SSemester long YES

Anàlisi i processament d'imatgesAnálisis y procesamiento de imágenesImage analysis and processing  (3105G07052)

OBCompulsory 5.00 SSemester long YES

Fundamentals21 credits

Name of subject Type Credits Duration Offer for 2023-2024

Organització i administració d'empresesOrganización y administración de empresasBusiness organisation and management  (3105G07008)

OBCompulsory 6.00 SSemester long YES

Intel·ligència artificialInteligencia artificialArtificial intelligence  (3105G07015)

OBCompulsory 5.00 SSemester long YES

XarxesRedesNetworks  (3105G07027)

OBCompulsory 5.00 SSemester long YES

Legislació i ètica professionalLegislación y ética profesionalLegislation and professional ethics  (3105G07029)

OBCompulsory 5.00 SSemester long YES

Design and development14 credits

Art and production10 credits

Name of subject Type Credits Duration Offer for 2023-2024

Teoria i pràctica de la producció audiovisualTeoría y práctica de la producción audiovisualTheory and practice of audiovisual production  (3105G13030)

OBCompulsory 5.00 SSemester long YES

Disseny de personatges i animacióDiseño de personajes y animaciónCharacters design and animation  (3105G13034)

OBCompulsory 5.00 SSemester long YES

Interactivity5 credits

Name of subject Type Credits Duration Offer for 2023-2024

Tècniques d’interacció avançadaTécnicas de interacción avanzadaAdvance interaction techniques  (3105G13014)

OBCompulsory 5.00 SSemester long YES

Design and development9 credits

Name of subject Type Credits Duration Offer for 2023-2024

Programació de dispositius mòbilsProgramación de dispositivos móvilesMobile device programming  (3105G13024)

OBCompulsory 5.00 SSemester long YES

Sistemes multijugadorSistemas multijugadorMulti-game systems  (3105G13025)

OBCompulsory 4.00 SSemester long YES

Optional25 credits

Name of subject Type Credits Duration Offer for 2023-2024

Seguretat i protecció de dadesSeguridad y protección de datosData Protection and Security  (3105G07034)

OPOptional 5.00 SSemester long YES

Visió per computadorVisión por computadorComputer Vision  (3105G07048)

OPOptional 5.00 SSemester long YES

Jocs seriososJuegos seriosSerious games  (3105G13035)

OPOptional 5.00 SSemester long YES

Síntesi d'imatges expressivesSíntesis de imágenes expresivasExpressive image synthesis  (3105G13036)

OPOptional 5.00 SSemester long YES

Eines de creació de contingutsHerramientas de creación de contenidosToolsfor content creation  (3105G13037)

OPOptional 5.00 SSemester long YES

Iniciativa empresarialIniciativa empresarialEntrepreneurship  (3105G13044)

OPOptional 5.00 SSemester long YES

PràctiquesPrácticasPractical  (3105G13045)

OPOptional 15.00 SSemester long YES

Programació de drivers (ent/sort)Programación de drivers (ent/sal)Driver development (I/O)  (3105G13039)

OPOptional 5.00 SSemester long Not

AdvergamingAdvergamingAdvergaming  (3105G13041)

OPOptional 5.00 SSemester long Not

GamificacióGamificaciónGamification  (3105G13042)

OPOptional 5.00 SSemester long Not

Història i evolució dels videojocsHistoria y evolución de los videojuegosHistory and evolution of video games  (3105G13043)

OPOptional 5.00 SSemester long Not

Final degree project15.00 credits

Name of subject Type Credits Duration Offer for 2023-2024

Treball fi de GrauTrabajo fin de Grado Final Degree Project  (3105G13046)

OBCompulsory 15.00 SSemester long YES

Optional modules + academic recognition31 credits

Name of subject Type Credits Duration Offer for 2023-2024

Seguretat i protecció de dadesSeguridad y protección de datosData Protection and Security  (3105G07034)

OPOptional 5.00 SSemester long YES

Visió per computadorVisión por computadorComputer Vision  (3105G07048)

OPOptional 5.00 SSemester long YES

Jocs seriososJuegos seriosSerious games  (3105G13035)

OPOptional 5.00 SSemester long YES

Síntesi d'imatges expressivesSíntesis de imágenes expresivasExpressive image synthesis  (3105G13036)

OPOptional 5.00 SSemester long YES

Eines de creació de contingutsHerramientas de creación de contenidosToolsfor content creation  (3105G13037)

OPOptional 5.00 SSemester long YES

Iniciativa empresarialIniciativa empresarialEntrepreneurship  (3105G13044)

OPOptional 5.00 SSemester long YES

PràctiquesPrácticasPractical  (3105G13045)

OPOptional 15.00 SSemester long YES

Programació de drivers (ent/sort)Programación de drivers (ent/sal)Driver development (I/O)  (3105G13039)

OPOptional 5.00 SSemester long Not

AdvergamingAdvergamingAdvergaming  (3105G13041)

OPOptional 5.00 SSemester long Not

GamificacióGamificaciónGamification  (3105G13042)

OPOptional 5.00 SSemester long Not

Història i evolució dels videojocsHistoria y evolución de los videojuegosHistory and evolution of video games  (3105G13043)

OPOptional 5.00 SSemester long Not

Calendar and timetables

Through the following links you can access the calendars and timetables that correspond to this bachelor's degree.

The academic calendar marks the beginning and end of classes, non-teaching days, holidays, exam periods, and so on. The administrative calendar marks the periods to make the different formalities administrative.

Placements

Students have to gain a series of credits, as part of their studies, which correspond to internships in companies or institutions relating to the bachelor’s degree they are studying. The teaching load is determined in accordance with the curriculum.

Bachelor's thesis

To obtain the degree, students have to complete a bachelor's thesis (TFG) which serves to assess the general skills they have acquired over the course of the degree programme and offers a summary of the skills and knowledge they have acquired. The teaching load of the thesis depends on the curriculum of the degree.

Mobility

Students can complete part of their degree programme abroad through the Erasmus programme, which enables them to carry on their studies whilst undertaking an international exchange with academic value in a European university.

They also have access to grants for placements at universities in Spain and on other continents, thanks to bilateral agreements, the SICUE programme and the expansion of the Erasmus+ Programme.

Enrolment

First year enrolment

Information available soon

Information available soon

Information available soon

Online enrolment

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