1. HTML5 & CSS review
3. Game Architecture Overview
4. Basic Games with the Canvas, SVG and other techniques
6. Alternatives: Processing
7. Simple Game Server
8. Introduction to Mobile Games
9. Publishing Online Games
10. Development Enviornment
11. Game Development with Three.js
Theoretical classes: 2:30 hours/week
Practical classes: 1 weekly hour.
- compulsory assignments.
- 100% of the mark comes from the assignments (4, each worth 25%).
- Students are expected to achieve at least half of the qualification for each part.
- On the contrary, the student will get the mark of the failed part as final mark.
Criteris específics de la nota «No Presentat»:
not handing in any of the assignements